Monday, 22 February 2010

workbench objects



i have added a few extra objects to the workbench scene, including a drawing pad for the part of the animation where the character draws the plans for the rocket, there is still a ot to go in this area

Sunday, 21 February 2010

workbench objects start



i have also started to create some more objects for the workbench, this is just a rough start as i try to build up more objects and more of a cluttered feel

characrter test (not fully complete)



i put all the parts of my character together to get a final feel for how it would look, i also put some basic colours onto it to help the feel, i still need to make a few tweaks with toe modeling and connect all the different parts up into one mesh, which shouldn't take too long, i will also be using textures in my final model rather than just the basic colours i have added atm, i am also considering unsing some bump maps on the character too imrpove the look and give some depth but this will need to be researched.

Monday, 15 February 2010


mon 15th feb - started creating the basic shape for the workbench for the corner of the basment workshop, placed some spanners on ther to show what it may look like when completed

mon 15th feb - basic head shape completed, spent time making the characters hair trying to keep as accurate as possible to the character sketches.

mon 15th feb - basic underbody is created, have started to model the clothes, started making the jumper to cover the upper body, complete with neck tie and pocket. arms for jumper still need to be added.