Thursday, 25 March 2010

space rocket re-start




i have started making the basic shape for my rocket, my plans have changed slightly, it will now be slightly more realistic than i first thought and it will also be more of a plane shape, this was too allow me to include a better cockpit in which you could see the character through

Monday, 22 March 2010

basement textuirng




i aslo have been carrying on working at the basement scene, i put all the objects into the scene and started with the texturing, i also created a sign for the door at the start of the scene.

living room textures



i added some further modelling to the living room and also began the texturing process of it

basic rocket shape


i have started creating the rocket and i have built out a basic shape, this still needs more work and much more detail to be added to it

rocket image


here is a second image showing the type of style i want my rocket to be, this one involves a cockpit window so that the character can be seen from the outside of the rocket

Sunday, 21 March 2010

rocket basic idea


here is an image for the idea of the rocket i had in mind for hte animation, the rocket will be absed on this image

Monday, 15 March 2010

camera passes

created too camera passes to show basic movements of camera in the living room and basement scenes. clips can be seen on my youtube page http://www.youtube.com/user/mwoods87?feature=mhw4

Monday, 8 March 2010

progress work on living room





i started work creating the basic shell for the living room ,blocking in some of the main objects like the television and the sofa and bookcase, this scene will be fairly short so not as much detail will be required as in the basment scene

living room plan


here is the plan i drew for the living room scene

character sketch


here is the original sketch for my character

Friday, 5 March 2010

Saw Table


i started work on the basic saw bench which will be used in the animation when the character is cutting up the wood in order to make the rocket.

Monday, 1 March 2010


added furhter detail to workbench, just need to texture the scene and this part will be ready to import into the basement scene


i started work on creating the shell for the basement and i added some basic textures to this, i then created the stairs so i could get a feel for the layout of the basement and where everything would fit into it